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Nov 24, 2024
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2015-2016 Catalog [ARCHIVED CATALOG]
Simulation and Digital Entertainment Option, Information Systems Technology, A.A.S.
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Return to: Programs of Study
Program Pathways
Track A: Programming and Development
First Year Fall |
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First Year Spring |
Course Number |
Course Name |
Credits |
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Course Number |
Course Name |
Credits |
Gen Ed |
MAT 101 or higher, recommend Calculus I; 3-4 credits |
3 |
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Gen Ed |
Arts & Humanities Gen Ed |
3 |
SDE 102 |
Multimedia Authoring |
3 |
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Gen Ed |
Diversity Gen Ed |
3 |
IST 102 |
Introduction to Information Technology |
3 |
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Gen Ed |
ENG 101 - English Composition |
3 |
GDT 112 |
Computer Graphics |
3 |
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SDE 130 |
Introduction to Object Oriented Programming |
3 |
WEB 101 |
Web Design |
3 |
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Restricted Elective |
Choose in consultation with your advisor |
3 |
TOTAL |
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15 |
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TOTAL |
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15 |
Second Year Fall |
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Second Year Spring |
Course Number |
Course Name |
Credits |
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Course Number |
Course Name |
Credits |
Gen Ed |
ENG 102 or 112 - Composition and Literature or Technical Writing |
3 |
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Gen Ed |
Behavioral/Social Science Gen Ed |
3 |
Gen Ed |
Biological/Physical Science Gen Ed, recommend PHY 203 or 201 - Principles of Physics I or General Physics I; 3-4 credits |
3 |
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SDE 207 |
Multimedia Project Development |
2 |
CSC 132 |
Introduction to C+ and C++ Programming |
3 |
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SDE 104 |
Game Programming I |
3 |
SDE 201 |
Multimedia Algorithms |
3 |
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SDE 205 |
Game Programming II |
3 |
Restricted Elective |
Choose in consultation with an advisor |
3 |
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Restricted Elective |
Choose in consultation with an advisor |
3 |
TOTAL |
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15 |
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TOTAL |
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15 |
Track B: Art and Design
First Year Fall |
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First Year Spring |
Course Number |
Course Name |
Credits |
|
Course Number |
Course Name |
Credits |
Gen Ed |
MAT 101 or higher, recommend Calculus I; 3-4 credits |
3 |
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Gen Ed |
Arts & Humanities Gen Ed |
3 |
SDE 102 |
Multimedia Authoring |
3 |
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Gen Ed |
ENG 101 - English Composition |
3 |
IST 102 |
Introduction to Information Technology |
3 |
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SDE 130 |
Introduction to Object-Oriented Programming |
3 |
GDT 112 |
Computer Graphics |
3 |
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GDE 142 |
Computer Illustration |
3 |
Restricted Elective |
Choose in consultation with an advisor |
3 |
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Restricted Elective |
Choose in consultation with an advisor |
3 |
TOTAL |
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15 |
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TOTAL |
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15 |
Second Year Fall |
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Second Year Spring |
Course Number |
Course Name |
Credits |
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Course Number |
Course Name |
Credits |
Gen Ed |
ENG 102 - Composition and Literature or ENG 112 - Technical Writing |
3 |
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Gen Ed |
Behavioral/Social Science Gen Ed |
3 |
Gen Ed |
Biological/Physical Science Gen Ed, recommend PHY 203 Principles of Physics I or PHY 201 General Physics 1; 3-4 credits |
3 |
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Gen Ed |
Diversity Gen Ed |
3 |
GDT/ART 116 |
Digital Imaging |
3 |
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SDE 207 |
Multimedia Project Development |
3 |
SDE 201 |
Multimedia Algorithms |
3 |
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WEB 101 |
Web Design I |
3 |
SDE 203 |
3D Advanced Animation |
3 |
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Restricted Elective |
Choose in consultation with an advisor |
3 |
TOTAL |
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15 |
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TOTAL |
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15 |
Track C: Multimedia
First Year Fall |
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First Year Spring |
Course Number |
Course Name |
Credits |
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Course Number |
Course Name |
Credits |
Gen Ed |
MAT 101 or higher, recommend Calculus I; 3-4 credits |
3 |
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Gen Ed |
Arts & Humanities Gen Ed |
3 |
SDE 102 |
Multimedia Authoring |
3 |
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Gen Ed |
ENG 101 - English Composition |
3 |
IST 102 |
Introduction to Information Technology |
3 |
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Gen Ed |
Behavioral/Social Science Gen Ed |
3 |
WEB 101 |
Web Design I |
3 |
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SDE 130 |
Introduction to Object Oriented Programming |
3 |
GDT 112 |
Computer Graphics |
3 |
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Restricted Elective |
Choose in consultation with an advisor |
3 |
TOTAL |
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15 |
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TOTAL |
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15 |
Second Year Fall |
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Second Year Spring |
Course Number |
Course Name |
Credits |
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Course Number |
Course Name |
Credits |
Gen Ed |
ENG 102 - Composition and Literature or ENG 112 - Technical Writing |
3 |
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Gen Ed |
Diversity Gen Ed |
3 |
Gen Ed |
Biological/Physical Science Gen Ed, recommend PHY 203 Principles of Physics I or PHY 201 General Physics 1; 3-4 credits |
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WEB 215 |
JavaScript and Multimedia |
3 |
WEB 115 |
Web Developer I |
3 |
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SDE 207 |
Multimedia Project Development |
3 |
SDE 201 |
Multimedia Algorithms |
3 |
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Restricted Elective |
Choose in consultation with an advisor |
3 |
Restricted Elective |
Choose in consultation with an advisor |
3 |
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Restricted Elective |
Choose in consultation with an advisor |
3 |
TOTAL |
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15 |
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TOTAL |
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15 |
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Information Systems Technology
The Information Systems Technology program is designed to give students the opportunity to choose the area of Information Technology most appealing to them. Students earn the A.A.S. degree in Information Systems Technology specializing in a concentration. This curriculum is for students interested in these concentrations: Computer Forensics, Computer Support, Developer, Networking Technology, and Simulation and Digital Entertainment. Students who select one of these concentrations and wish to transfer to a four-year institution or who are interested in computer science should consult an academic advisor. Completion of the Information Systems Technology degree must be within four years of catalog date due to constantly changing technology. Students who do not complete their degree requirements within four years will fall under the latest catalog. Courses with (CW 150) in the title are HCC courses aligned with Cyberwatch curriculum. General Education Requirements (21-23 Credits)
Behavioral/Social Sciences
Biological/Physical Science
Simulation and Digital Entertainment
The Simulation and Digital Entertainment (SDE) concentration provides students with the skills to design and develop computer games, detailed simulations and interactive technologies. Program concentration may be chosen from three separate tracks. Choosing from one of the tracks allows students to specialize in an area that is most beneficial. Course concentration is on game design, virtual modeling, animation, interactive application creation, programming, documentation, structured design principles, problem solving, and business ethics. Classes are conducted in hands-on labs. Credits from all three options transfer to the University of Baltimore.
Program Requirements (18 Credits)
Track A: Programming and Development (9 Credits)
Specific Mathematics requirement is MAT 203 and the Science requirement is PHY 201 or PHY 203 . Track B: Art and Design (12 Credits)
Track C: Multimedia (9 Credits)
Restricted Electives (9-12 Credits)
Electives should be selected in consultation with the Simulation and Digital Entertainment lead faculty or the Technology and Computer Studies Division Director to satisfy career goals and/or transfer college requirements. Select 9-12 elective credits to complete your choice of Tracks, from the following list. Degree Requirement (60 Credits)
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